How to design a non-powered theme park?

How to design a non-powered theme park?

Due to the development trend of the sinking market, the concentration of consumers is not simply in the first and second tier cities, the consumption power of the third and fourth tier cities is gradually improving, so the eyes of investors are not only staring at the first and second tier cities, but also to the third and fourth tier cities, real estate developers, the same is true of the cultural tourism industry, in the second and third tier cities have emerged most of the theme parks, if you want to distinguish from other theme parks, then the non-powered equipment park will be a good choice, so how to plan the non-powered equipment park?

1. Design conception - define the theme

In the construction of non-powered equipment park, you can fully understand the display image of the local city, which is an important window of regional culture, in the design scheme conception, you can focus on the "theme image + space creation" planning and design, which can be the basic architecture of the scheme.

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2. Theme packaging design - in line with IP and story line

The design effect has a high aesthetic taste; The selection of materials ensures that quality comes first, not that the price is preferred; The details of the shape and material should be coordinated and integrated with the environment, pay attention to the "original ecology", "old nature" is not necessarily simple and rough, the shape and texture should emphasize exquisite and durable; All kinds of functional facilities (rest seats, trash cans, flower boxes, signage, etc.) should be themed and aesthetically pleasing; Shop windows, commodity displays, food wax models, vending machines, ordering machines and other commercial facilities in scenic spots need to have packaging that conforms to the theme of the area and ensure that they are exquisite and intact; The buildings, pavement, water bodies, landscapes, greening, lighting, props and costumes of the cast and crew of the scenic spot within the sight of tourists have their own independent environmental functions, and should be fully creative, created and produced to conform to the theme expression; All scenes should be kept fresh and in the best condition, and should not give the impression of being old, dilapidated and aged.

3. Operational Thinking - Consumer Psychology

In view of the consumption psychology of Chinese tourists, setting up export stores in the park is more conducive to increasing commodity sales. According to the number of visitors entering the park, a corresponding number of turnstiles will be set up to reduce queue congestion. For example, in order to avoid tourists cutting in line and reducing disputes, the railing spacing in the queuing waiting area of the park project is generally set to 75-80CM, and it is a vertical partition.

Attaching importance to the importance of operation in design, new construction and renovation projects in scenic spots can avoid many detours, and can avoid the "anti-human" problem caused by planning and construction, so as to reduce construction and later operation and maintenance costs. According to the experience of contact with tourists in actual operation, from the beginning of the project transformation, the needs and key points of the design are clarified from the direction of practical operation, and the operation design is raised according to the key points.

4. Space creation - combined with nature

Based on the rich and diverse ecological environment and natural features, through the pavement simulation of "sketches, topography, and waterscapes", and the implantation of characteristic game activities, visitors can not only experience abstract spatial changes, but also exercise in all aspects of "sound, touch, sight, physical fitness, sense of direction, and sense of balance".

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